Jamey My name is Jamey, and I approve this message:

Jamey Stevenson is a writer, programmer, and game designer originally hailing from upstate New York, but currently living in Dundee, Scotland. He is a good person who, as you can see, always wears a seat belt. In fact, he's such a saint that he wears one even when he isn't in a vehicle - take that, Mother Teresa!

"So," you may ask, "if he's really all that fancy, what games has he made?" You've got some kind of nerve to ask that. Lucky for you, Jamey admires your moxie.

"Lots of them!" he replies. "Why, I've worked on everything from 3D action games on the PC, to updates of arcade classics for mobile phones, 2D platformers on Game Boy Advance, and even a Nintendo DS translation of a popular collectible card game."

Elevator
	  Action Cabbage
	  Patch Kids The Santa Clause Marvel Trading Card Game APB: All Points Bulletin

Unbelievable, you say? Hold on, there's more - Jamey maintains an active presence within the game development community by writing articles and essays, attending various conferences, and working as a volunteer for the IGDA. He has also advocated on behalf of game development via participation in various educational outreach activities, including speaking to local high school classes about game development careers and helping judge academic game competitions such as the annual RPI Game Jam.

Just in case your socks have not already been blown clean off by the sheer force of his awesomeness, you should know that Jamey is an avid reader and gamer who believes that, despite anything Roger Ebert says to the contrary, games and stories both contain the potential to improve our lives and help make us more empathetic by serving as conduits that encourage us to examine the world from new perspectives. He also believes that the previous sentence makes him sound a little like the pretentious guy from that Harvard Bar scene in Good Will Hunting, but he can live with that.

For the few brave and curious souls among you who wish to pursue advanced Jamey studies, suggested areas of research include: game design (naturally), ethics, open source software, programming languages, independent game development, collaborative storytelling (role-playing, playback theatre, psychodrama), artificial intelligence, systems theory/cybernetics, and anything having to do with the history and culture of Iceland.

Of course, you can also go straight to the source by emailing Jamey using the following trusty, spam-resistant hyperlink: jamey (at) jameystevenson (dot) com.