My name is Jamey, and I'm living proof that children of divorced parents are twice as likely to write bad poetry.
The crimes I have committed against the written word are both grievous and manifold, encompassing everything from short fiction to haiku to technical and design documentation for various academic and commercial game projects. Since I really only write haiku for all the fame, glory, and various other accoutrements that it yields, this site focuses primarily on the less glamorous subset of my written work - namely, the portion devoted to games and game design. You can think of it kind of like a Whitman's Sampler, except that most of the chocolate has already been eaten and the only piece left is that gross coconut-filled one that everybody purposely avoids.
If you are visiting the site primarily because you met me through the Albany poetry scene, I'm sorry to say that you're out of luck for the time being. While I may occasionally post something in a slightly different vein just for the sake of variety, this space is currently dedicated to collecting my assorted tutorials, design and programming articles, and other game development writing. If you're a true glutton for punishment, however, there are plenty of additional examples of my creative output floating around the internet - and if my failed efforts to expunge the more cringe-worthy instances is any indication, most of these will remain a part of the public record for the foreseeable future.